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Dancing Monkey
05-20-2003, 11:18 PM
:thumbsdow It's weird, because I see alot of people map really nice textures in Wings and I'm making a sword in Wings and I can't seem to make the blade texture work. It turns out to look like a randomized texture in Bryce... Can anyone help me out?

JPGargoyle
05-21-2003, 10:59 AM
Hmmm. I never used Bryce, so I don't know.
Might be one of several problems, from the wings exporter to the Bryce importer to some other thing.

Can you post a screen capture of your sword with the texture in Wings and one in Bryce?
That would help.

Best regards.

Dancing Monkey
05-21-2003, 04:01 PM
Oh, sorry for the mis-understanding (although I have a problem like that too...) I'm trying to get a specific texture on a model, but Wings whacks up the texture and makes it looked stretched all over... It's annoying, because I've tried to fix it but it just won't fix.

Here's a link to the picture...

http://www.geocities.com/batmanbm754/sword1.jpg

Dancing Monkey
05-21-2003, 04:04 PM
For some odd reason the link isn't working for me... if it doesn't work when you click it, just copy and paste it to your address bar... or whatever it's called.

JDex
05-21-2003, 06:46 PM
Put a question mark behind the address...

Jide
05-21-2003, 10:25 PM
So the texture looks different in Bryce than in Wings?
Or the texture doesn't look right in Wings either?

If it's the latter then you haven't actually generated proper UV coordinates for the model. I don't know how well you know your basic 3d theory so don't be offended if I'm being captain Obvious

Dancing Monkey
05-21-2003, 10:27 PM
Well, it's the latter, Jide. I don't know if I need to map each side of something seperately or what...

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