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gametech
01-10-2002, 10:21 PM
Maya geometry paint gallery

I had some free time to play with Maya and made some geometry paint scenes.
Here are the results
I need some critique :)

have fun !

thanks
Lars Steenhoff
http://www.larssteenhoff.com/cg/indexgeopaint.htm

http://www.larssteenhoff.com/cg/images1/1.jpg

Kadde
01-10-2002, 11:30 PM
i liked a lot the green tones !
i liked it all.


do u create the brushes from scratch or modify the maya default ?

Kadde
01-10-2002, 11:40 PM
man, the geoshape 5 is beautifull !

wow

Dan Dixon
01-11-2002, 03:56 AM
Very Nice

Are you using the subsurface shader or just using transparency channel for opaqueness. also your render is it straight or PhotoShop. If straight render can do a print scene of or light setup.

gametech
01-11-2002, 05:13 AM
Hey thanks for your comments,

some of the images are straight renders:
geoshape 06, 13
the others have had a little hue an saturation treatement

for the lights a have used only area lights
and the shadows are depth map with high filter size

the brushes are created from scratch

Lars Steenhoff

DSedov
01-11-2002, 05:27 AM
Very beautifull! Just one question: Do you get this arelight kind of shadows from shadow maps? If yes, then how. What I always did is I created an array of spotlight with shadowmaps that gave this soft shadow look. It is hard to tell the nature of your shadows on those particular images.

C3D
01-11-2002, 07:25 AM
very aesthetic!
Would make beautyfull art-prints.

One critique, though.
The rounded shapes need more subdivision, so that the polys don´t show.

Nice work!

pixym
01-11-2002, 08:51 AM
Très beau.

moroten
01-11-2002, 09:12 AM
Very beautiful and special. You should sell them as fine prints at http://www.zazzle.com just like other artists does.

lildragon
01-11-2002, 10:01 AM
Excellent work, very elegant, love the blues.... there's not much to crit since they're all so beautifully stylized

kudos

frank
01-11-2002, 01:57 PM
usually i don't really like abstract work, but what you've done is pretty interesting.

Good work!

-Frank

goodlag
01-11-2002, 09:29 PM
wow Very beautifull!

cool work

gametech
01-12-2002, 04:15 PM
I't nice to see so many people looking at my site!
my site even broke because of so much traffic.

I put up a mirror wich will last only 1 Gigabyte in traffic.
I hope the normal site will be back online soon

Lars Steenhoff

Error323
01-12-2002, 05:23 PM
Hahaha wh0 da man :)) that's because ur on cgchannel! Very nice!!!

gametech
01-14-2002, 07:51 PM
yo the website is back online
ready to serve you all :)

Y-Guy
01-14-2002, 10:59 PM
I really like your art, It has a very good hint of mood in it, which is what I always look for in good art. Keep it up!

gametech
12-27-2003, 04:39 AM
Thanks for all the comments, although it's been a long time since I posted here, I see that a lot of people have seen it, so thanks for looking, and I will try to make more work soon,
I just finished school and have more free time now to make more personal work :D

link to little move with same theme >>Movie Thread Link (http://www.cgtalk.com/showthread.php?threadid=78334)

Novakog
12-27-2003, 07:03 AM
Wow, I also usually don't like abstract art, but this stuff is very nice! Did you use Mray to render it? And how did you achieve the translucence/SSS effect (seen on just about all of them)?

gametech
12-28-2003, 01:53 AM
The translucency was made as a post proces, two layers one blur than composite together, the source image ( render) was actualy back and white,
I'm looking to use a sss style plugin in the future. but the problem with it is render time, real sss takes so much time to render that I have not used it yet...

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