View Full Version : Character: Shebot (compositing)
cornel 05-20-2003, 07:05 PM Hi together,
just wanted to show my (second) try with compositing,
hope you guys add some critic.
that shebot`s arms & legs will be moved in different positions soon,
but I couldnt wait to render this after the modeling was finished. ;-)
cheers,
cornel.
http://www.3darena.de/bilder/werkstatt/sci-fi/grosse/183_19052003_212853
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cornel
05-20-2003, 09:22 PM
hope to be read.. :rolleyes:
Entangle
05-21-2003, 02:33 AM
grey lines around the edge of the character give it away. The lighting looks alright though.
pandur
05-21-2003, 10:04 AM
looks very nice !
ist das der park vor dem kolonius ? :)
PokeChop
05-21-2003, 02:02 PM
Very cool cornel. I like the bot in the back best. What would really be cool would be to have the bot interacting with someone or something like a dog in the park. That would kick! I know this is just a quick test render but very good setup non the least...
hkbasravi
05-21-2003, 02:06 PM
That's an awesome render and the models are cool.
But the furthest bot's feet don't seem to rest flat on the ground...
Marcinko
05-21-2003, 02:46 PM
Very well done.I agree that the bot in the middle seems to be hovering. There is some color imbalance between the bot to the left and the background under her chin.
cornel
05-21-2003, 06:43 PM
What would really be cool would be to have the bot interacting with someone or something like a dog in the park. That would kick!
I agree!!! wow, awesome idea... Maybe while playing
with a ball... thanks a lot !
[i]Originally posted by pandur
ist das der park vor dem kolonius ? :)
oha ne kölsche jung? :D nein, nicht kolonius, uni duesseldorf,
du hast schon Recht.... man könnts fast verwechseln...
pandur
05-22-2003, 12:07 PM
düsseldorf :rolleyes:
hmmm i think the robots are a bit too tall, they look at least twice as tall as the people in the background.
otherwise its great, as stated before :)
Isn't that the same model from the Maya advert where there are two of them building a third?
I think the reason this scene doesn't work is that it is innately unrealistic; There are just three identical robots put in a field staring blankly into the distance....why?
I think you need some theme, maybe a game of footie or a picnic or something...some reason for them to be there.
Also the shadows on that one hovering would surely be darker as they get closer to the foot.
Keep going though, could look good if arranged differently.
Stimpy
05-22-2003, 05:06 PM
düsseldorf. bah.
;D~~
im not really a fan of the huge one in the foreground. looks like a cheap excuse to show off some DOF.
color correction looks good, maybe they could be a LITTLE bit whiter in the highlights considering its a rather sunny day.
looking at the shadows of the trees and stuff in the back, the shadow could be a little bit darker.
good job otherwise.
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