shunliang
06-01-2008, 07:39 PM
Hello everyone,
Want to ask your sugguestions about blendshapes.
I completely rig a character (in low res), will animate it, then transfer the animation to a hi res (skinned) version of the character.
now the question is, should I create blendshape for the low res, or the high res model? (or two version?)
and what's the proper workflow? I am a little bit frustrated that I bought so many books or training DVD (even from those Maya Master class from Siggraph), none of them mentioned the proper workflow of proper blendshape transfering (if there's a need to transfer..)
any suggestions? I appreciate it.
Sam
Want to ask your sugguestions about blendshapes.
I completely rig a character (in low res), will animate it, then transfer the animation to a hi res (skinned) version of the character.
now the question is, should I create blendshape for the low res, or the high res model? (or two version?)
and what's the proper workflow? I am a little bit frustrated that I bought so many books or training DVD (even from those Maya Master class from Siggraph), none of them mentioned the proper workflow of proper blendshape transfering (if there's a need to transfer..)
any suggestions? I appreciate it.
Sam
