View Full Version : Animation: Walking_Joe

05-20-2003, 03:45 PM
Hi All,

Here is a walk cycle I did with IK_JOE 2.5.


I would like to hear your thoughts...

Thanks in advance...

05-20-2003, 04:14 PM
Smooth animation, but is it a walk cycle or a run cycle? It seems to be somewhere inbetween.. If it's a run or jog the body could maybe angle a little more forward so he looks like he's catching himself more. If it's a walk then the feet are not quite grounded enough. Having said that the movement of the spine/neck/head is great and the hands work well.

05-20-2003, 09:54 PM
Hmm thanks :) I tried a fast walk in fact :)
I will work on this...

05-20-2003, 10:25 PM
I think it's really nice and smooth. I love the arcs on his hands and the easing on them. The only thing I might suggest is that if they swing down from the height they do, they should carry on behind him a bit further than they do now. They seem to stop a bit short to me.

05-21-2003, 05:32 PM
Hey thanks :)

I made some changes;



05-21-2003, 05:39 PM
The walk works for me....good job....keep it up:scream:

05-21-2003, 09:27 PM
Hey asparapani thanks :)
BTW I hope u made all the animation by keyframe for PK3 ;)

05-22-2003, 12:09 AM
Looks good, I like the sttention to detail and the changes from the first to the second, but one thing I'd put in is a little hip rotation counteracting the shoulder sway.

05-22-2003, 03:02 AM
is that a little bit of squash and stretch that I see in his toes? Very nice cycle.

05-23-2003, 08:13 AM
bix: Thanks :)
kiaran: No there is no squash or strecth :)

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