View Full Version : Animation: Walking_Joe
05-20-2003, 03:45 PM
Here is a walk cycle I did with IK_JOE 2.5.
I would like to hear your thoughts...
Thanks in advance...
05-20-2003, 04:14 PM
Smooth animation, but is it a walk cycle or a run cycle? It seems to be somewhere inbetween.. If it's a run or jog the body could maybe angle a little more forward so he looks like he's catching himself more. If it's a walk then the feet are not quite grounded enough. Having said that the movement of the spine/neck/head is great and the hands work well.
05-20-2003, 09:54 PM
Hmm thanks :) I tried a fast walk in fact :)
I will work on this...
05-20-2003, 10:25 PM
I think it's really nice and smooth. I love the arcs on his hands and the easing on them. The only thing I might suggest is that if they swing down from the height they do, they should carry on behind him a bit further than they do now. They seem to stop a bit short to me.
05-21-2003, 05:32 PM
Hey thanks :)
I made some changes;
05-21-2003, 05:39 PM
The walk works for me....good job....keep it up:scream:
05-21-2003, 09:27 PM
Hey asparapani thanks :)
BTW I hope u made all the animation by keyframe for PK3 ;)
Looks good, I like the sttention to detail and the changes from the first to the second, but one thing I'd put in is a little hip rotation counteracting the shoulder sway.
05-22-2003, 03:02 AM
is that a little bit of squash and stretch that I see in his toes? Very nice cycle.
05-23-2003, 08:13 AM
bix: Thanks :)
kiaran: No there is no squash or strecth :)
01-15-2006, 04:03 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.