Ironhalo
05-30-2008, 07:31 PM
i know this has been covered, but i couldnt find the code snippet when i searched. i'm using multiple 4k texture maps and the hypershade is crawling. someone posted a line of code to add into the maya.env file that disables swatch generation... anyone know what it is? i dont want to disable it in the mentalraycustomnodeclass.mel file.
