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gildattack
05-30-2008, 01:24 PM
Hi,
i'm playing around with S&T, and i'm having trouble to eliminate a line in my character's cheek... Anyone can help me with this? The image is attached below. Thank you.

Robert Glotzbach
05-30-2008, 02:38 PM
Difficult to say without the file, what I usually do is, is switching on/of all of the different types of lines in the render panel. Then I will know what’s that particular problem.



Kind regards,

Robert





BTW,.......... great little character.

mikeh64
05-30-2008, 03:57 PM
I think you can select the problem edge, set a selection, and then exclude that selection via a sketch style tag

3DKiwi
05-30-2008, 09:03 PM
Try altering the phong tag angle. This determines what edges get rendered. e.g. lower angles = more edges rendered.

3DKiwi

gildattack
05-30-2008, 10:11 PM
thank you all, i'll try everything you sugested.

monkeyo
06-02-2008, 03:19 PM
You might just need to Align Normals, I quite often forget to do this when I've added polygons, and don't relised until I render with Sketch & Toon.

gildattack
06-03-2008, 12:08 AM
thank you monkeyo, i'll try everyone's suggestions tomorrow because i've been out of the office since last week

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06-03-2008, 12:08 AM
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