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[DTZ]
05-29-2008, 10:19 PM
Hi,

I'm looking to return the total number (or highest) of map channel assigned to a object (as usually shown in the channel info spreadsheet).

Does anyone have a method of doing this in MaxScript please?

cheers

DTZ!

[DTZ]
05-29-2008, 10:22 PM
Found it.. polyop.getnumbmaps appears to do the trick!

soulburn3d
05-30-2008, 04:46 AM
Be careful though, just because an object has 3 map channels, that could be map channel 1, 3 and 4, with no 2. So if you want to know the actual highest channel, you'll need to do something different.

- Neil

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05-30-2008, 04:46 AM
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