dutch_delight

05-29-2008, 04:03 PM

Hi everyone.

I want to make a bitmap from a quad-plane. Is there an easy way to find out how a mesh is build up? For instance I have this:

+--+--+--+--+

|..|..|..|..|

+--+--+--+--+

|..|..|..|..|

+--+--+--+--+

|..|..|..|..|

+--+--+--+--+

I want to get this excactly onto a bitmap of the total points. The points are always going to be 5 in width and 4 down. But how do I identify which vertex is top left and how would i go about identifying the rest?

Would I have to check each vertex against another?

Thanks for all the help

R

I want to make a bitmap from a quad-plane. Is there an easy way to find out how a mesh is build up? For instance I have this:

+--+--+--+--+

|..|..|..|..|

+--+--+--+--+

|..|..|..|..|

+--+--+--+--+

|..|..|..|..|

+--+--+--+--+

I want to get this excactly onto a bitmap of the total points. The points are always going to be 5 in width and 4 down. But how do I identify which vertex is top left and how would i go about identifying the rest?

Would I have to check each vertex against another?

Thanks for all the help

R