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Deeug
05-20-2003, 12:45 AM
This is my first project made all by myself after I finished the tuby tutorial from 3DSMax mesh modeling.
I worked a lot on it but now I am at a point when if I made any change in geometry,when I apply mesh smooth modifier I have odd bumps on surface.
And here are images:

Deeug
05-20-2003, 12:47 AM
2

Deeug
05-20-2003, 12:49 AM
3

Dave Black
05-20-2003, 01:46 AM
Please circle these "bumps" that you are having problems with. I'm not sure why you're smoothing groups are not unified after the meshsmooth, which leads me to believe you are not using a meshsmooth modifier, but rather the meshsmooth command within EP.

Perhaps not.

The most common occurance of "bumps", and shading abnormalities is triangles, N-gons, and poles.

Give us some more info on the problem, and we will show you how deep this rabbit hole goes...

-3DZ

:D

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