daminator
05-19-2003, 10:29 PM
Hello all
I was playing around with the IK Joe rig (by Daniel Martinez) for Max yesterday and had a real love/hate relationship with it. I've only really used Character Studio for my animation before, so thought I should try out some other rigs.
I LOVED the way that the feet worked, that felt very nice, but here are a few questions to those of you who may know how to help out ...
FK arms:
Is there a toggle or animatable value for IK/FK arms on the IK Joe rig? I couldn't find one anywhere and I really don't like IK arms unless I need them.
If this isn't built into IK Joe, would it be hard to add?
Scaling the rig to the dimensions of your character for skinning:
Is there a secret to this? When I tried to scale things around, it just got messy.
The auto scaling bones:
Is there a way to adjust these? To edit the limit of the stretch or turn it off all together? This isn't as important, just wondering.
I'm sure I'll think of more if I solve these things, but that'll do for now :-)
Are there any other rigs worth looking at that you could point me in the direction of too? I'm not really into rigging enough to learn it all from scratch, but I am interested in exploring other rigs to see if I'm missing anything by mainly using Character Studio.
Thanks for any help
I was playing around with the IK Joe rig (by Daniel Martinez) for Max yesterday and had a real love/hate relationship with it. I've only really used Character Studio for my animation before, so thought I should try out some other rigs.
I LOVED the way that the feet worked, that felt very nice, but here are a few questions to those of you who may know how to help out ...
FK arms:
Is there a toggle or animatable value for IK/FK arms on the IK Joe rig? I couldn't find one anywhere and I really don't like IK arms unless I need them.
If this isn't built into IK Joe, would it be hard to add?
Scaling the rig to the dimensions of your character for skinning:
Is there a secret to this? When I tried to scale things around, it just got messy.
The auto scaling bones:
Is there a way to adjust these? To edit the limit of the stretch or turn it off all together? This isn't as important, just wondering.
I'm sure I'll think of more if I solve these things, but that'll do for now :-)
Are there any other rigs worth looking at that you could point me in the direction of too? I'm not really into rigging enough to learn it all from scratch, but I am interested in exploring other rigs to see if I'm missing anything by mainly using Character Studio.
Thanks for any help
