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View Full Version : Character: Dienonychus


maje3d
05-19-2003, 09:14 PM
This is a WIP for my Surfaces, Shaders, and Lighting course final.

A few things need to be tweaked of course such as textures, and some model geometry (though I might have to skip fixing up the latter due to time constraints).

Oh, yeah, I need to add the eyes too. :D

I'll hopefully have an animation ready by Sunday.

If anyone has any comments or Maya techniques they'd like to share, I would appreciate it. Thanks!

http://www.geocities.com/amajewski_2000/Deinonychus.jpg

kabyll
05-19-2003, 10:15 PM
can't see your pic, there's something wrong with your link

maje3d
05-20-2003, 02:05 AM
Sorry, you need to copy and paste the link into the address bar. That's geocities for you.

K.S.
05-20-2003, 02:40 AM
The texture seems to be stretching across the top of the head. Apart from that I have nothing much to say as I have no clue how to use maya. Good luck.

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