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covert
05-26-2008, 05:24 PM
Hey!
Short anim of a jump off a balcony and a recovery jump off a sloped terrain.
Inspired by my front lawn =P

Tetro Short #2: "Drop" (v70)
http://kim.shade.ca/anim/drop/v70
6 hours @ 70%

All comments and critiques are very welcome!

doffer
05-26-2008, 07:49 PM
It looks nice.
After his recovery jump, as he lands on the flat area, he should perhaps be a bit more rotated towards his running direction. If not his whole body and feet then at least rotate his upperbody and head that way. I don't think it would be possible to do it this way, but maybe you've got some video reference?

Other than that is looks really nice :)

covert
05-26-2008, 11:25 PM
Thanks doffer, I agree -- The whole sequence was kind of lacking fluidity.
Here are some improvements on the recovery jump:

Tetro Short #2: "Drop" (v75)
http://kim.shade.ca/anim/KimHutchison.TetroDrop.v75.mov
9 hours @ 75%

theflash
05-27-2008, 10:08 PM
It looks nice actually. My main issue is with the second jump. It's confusing as to what he did or how he jumped. I went through some of the poses and the silhouets dont have clarity. Not enough negative space for the body parts. If I were to change I would think of a little more clear action for the second jump. I think I am being picky but just thought to share. It looks cool though.

covert
05-29-2008, 09:55 AM
True! Working towards fixing that.
Here are the changes I've made today:

http://kim.shade.ca/anim/KimHutchison.TetroDrop.v76.mov

The twist of the torso before the recovery jump makes it look a lot better.


Edit: Haha.. Now that it's morning and that I look at both .75 and .76 again, they look a lot the same.

covert
06-12-2008, 05:01 AM
Updates!

http://kim.shade.ca/anim/KimHutchison.TetroDrop.v81.mov

gibby!
06-12-2008, 05:50 AM
i think the arms are missing in the animation. if they had some follow through on the landing it would make it flow better... hopefully you'll work on it more because it's looking nice so far!

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