View Full Version : JS_normalmapper not working with sun/sky?

05-26-2008, 11:38 AM
hi all

is theres any way to make this work?
it work with GI FG but not when using sun/sky:cry:

it render with some strange tiles like this:
(skip the neck map:blush: im lazzy to fix it for a testing scene:scream:)

but the headus notwork just works fine here:

btw is subD was better then poly when suing disp+normal in maya?
all i found was poly was not "smooth" enuff
heres the result:
looks at the ear and the face it had some grainy thinggy on it.. it was rendered with the same setting with SubD.

im working on XP 64bit maya2008 SP1


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05-26-2008, 11:38 AM
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