Painkiller86
05-26-2008, 06:54 AM
I posted a similar question but I think I put it in the wrong forum so I appologize if this seems repetitive. Here goes...
I'm relatively new to Fumefx but I find it to be a great plugin. My question is, when I place a source inside of an object with a curved surface like a sphere for instance, smoke particles will slightly breach the surface and form a smoke "halo" around the object. Objects with straight sides like boxes seem to contain the smoke much better but it still shows up slightly on the outer surface if there is enough of it. Fire on the other hand, seems to be completely contained within objects.
Is this a glitch in fumefx?
Or am I doing something wrong?
I'm relatively new to Fumefx but I find it to be a great plugin. My question is, when I place a source inside of an object with a curved surface like a sphere for instance, smoke particles will slightly breach the surface and form a smoke "halo" around the object. Objects with straight sides like boxes seem to contain the smoke much better but it still shows up slightly on the outer surface if there is enough of it. Fire on the other hand, seems to be completely contained within objects.
Is this a glitch in fumefx?
Or am I doing something wrong?
