og_borat
05-26-2008, 01:48 AM
Hi Guys
I've gor a Car scene a Moddler created for us in 3d Sudio Max and I need to bring it over to maya for the animation, now if I export it as a fbx I get quite a few errors, and i end up with 100 white phong nodes. I was wondering what the best way to do it was.
Cheers
M.
I've gor a Car scene a Moddler created for us in 3d Sudio Max and I need to bring it over to maya for the animation, now if I export it as a fbx I get quite a few errors, and i end up with 100 white phong nodes. I was wondering what the best way to do it was.
Cheers
M.
