Couture
05-25-2008, 03:35 AM
Hey everyone. Lately I've started doing a lot of work creating and using HDRI environment maps with Mental Ray, and I had a few question on workflow efficiency tips...
First off, RENDER TIMES. If I'm using MR's environment map preset slot, and use the "emit light" option, it's giving really nice results. The render times though are unreal. I've been using an mia_exposure_simple lense shader node instead of using "emit light," but it's just been washing my scene out. Take a look at these two examples; Both have the same render settings (GI, FG, caustics, ect all added). The scene is just an HDRI, glass shader, and a single spotlight.
With emit light: About 6.5 hours
http://i8.photobucket.com/albums/a50/saber_holder/School/EL_caustics.jpg?t=1211686210
Using the mia_exposure_simple node: About 15 minutes.
http://i8.photobucket.com/albums/a50/saber_holder/School/NEL_caustics.jpg?t=1211686263
Does anyone know of any good workarounds or tips to acheive the look of the first render without the crazy render times, or is it simply acheived through additional lighting and compositing? I'm still pretty new, and I'm trying to learn as much about rendering as I can.
Thanks!
First off, RENDER TIMES. If I'm using MR's environment map preset slot, and use the "emit light" option, it's giving really nice results. The render times though are unreal. I've been using an mia_exposure_simple lense shader node instead of using "emit light," but it's just been washing my scene out. Take a look at these two examples; Both have the same render settings (GI, FG, caustics, ect all added). The scene is just an HDRI, glass shader, and a single spotlight.
With emit light: About 6.5 hours
http://i8.photobucket.com/albums/a50/saber_holder/School/EL_caustics.jpg?t=1211686210
Using the mia_exposure_simple node: About 15 minutes.
http://i8.photobucket.com/albums/a50/saber_holder/School/NEL_caustics.jpg?t=1211686263
Does anyone know of any good workarounds or tips to acheive the look of the first render without the crazy render times, or is it simply acheived through additional lighting and compositing? I'm still pretty new, and I'm trying to learn as much about rendering as I can.
Thanks!
