Pixelclown
05-24-2008, 03:13 PM
Hi folks,
I've developed a little python script which scans a scene file for objects of a group and uses their animation as input for a new scene file with the same group and items.
This comes very handy if you want to transfer animation of all items of a group from one scene to another but don't want to load messiah and save animation clips and stuff.
This is a Beta-Version and it has no user interface yet. This will come in the near future. You can download the script and use Python from www.python.org (http://www.python.org) to run it. Just edit the static variables at the beginning of the script. No scene files will be changed (!) but a new file will be created with the new scene and the animation of the old scene.
Please try it, I'm always happy to get some feedback.
And I would'nt post it yet if I don't have some questions:
Does someone know where I could get the syntax of the messiah scene file from? I mean its pretty easy just to copy the keyframes from one file to another, but when it comes to deleting objects or adding new ones I don't know the exact way to do it.
Is it actually the right way to do it? In other software packages like Maya I would use the batch file to run a process and use the sofware script language to assemble my scene. Is that possible in Messiah as well?
Thanks for any feedback!
cheers,
Jonas
I've developed a little python script which scans a scene file for objects of a group and uses their animation as input for a new scene file with the same group and items.
This comes very handy if you want to transfer animation of all items of a group from one scene to another but don't want to load messiah and save animation clips and stuff.
This is a Beta-Version and it has no user interface yet. This will come in the near future. You can download the script and use Python from www.python.org (http://www.python.org) to run it. Just edit the static variables at the beginning of the script. No scene files will be changed (!) but a new file will be created with the new scene and the animation of the old scene.
Please try it, I'm always happy to get some feedback.
And I would'nt post it yet if I don't have some questions:
Does someone know where I could get the syntax of the messiah scene file from? I mean its pretty easy just to copy the keyframes from one file to another, but when it comes to deleting objects or adding new ones I don't know the exact way to do it.
Is it actually the right way to do it? In other software packages like Maya I would use the batch file to run a process and use the sofware script language to assemble my scene. Is that possible in Messiah as well?
Thanks for any feedback!
cheers,
Jonas
