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Seo2
05-19-2003, 11:54 AM
heres one of my assignments for my 3d modeling class!... ive been working with max for about 6 months now...(only 6 weeks in class)

its not that great but maybe i could get some advice and tips on wat i should look out for in the future!

http://stu.aii.edu/~fak271/images/work/chessgame.jpg


c&C plz!


wip1 : http://www.cgtalk.com/showthread.php?s=&postid=593997#post593997

wip2 : http://www.cgtalk.com/showthread.php?s=&threadid=63033

zeromancer1972
05-19-2003, 12:15 PM
ok dude, this is what i've seen

1) the texture of the walls - very nice, but resize it a bit, so it would look more realistic :rolleyes:

2) shadows - your shadow maps seem to be uncorrect - some figures cast a shadow, some not. the shadows direct in different ways, so it seems there a more lights than one light. if you make 2 or more lights then avoid having omnis - use spotlights with great cones instead. :hmm:

3) i like your models of the figures - grats! :thumbsup:

4) and in advance - a little more detail please perhaps for a window pane? would look nice...

stay tuned... :beer:

Seo2
05-19-2003, 01:10 PM
uhm....ok i c wat u mean! ....ill get down right to it! thx.,....as soon as i have those things fixed ill post an update!

thanx Zero

stephen2002
05-19-2003, 02:40 PM
your table has an anti-grav emitter...hummm.

Definitly need to fix the shadows and some improvements on the textures would make for a better piece.

However, since it is for a modeling class, the models look pretty good, kinda simple though.

Seo2
05-24-2003, 07:07 PM
i figured out wat was wrong with the shadows...i didnt adjust the bias in the shadow parameter...so the shadows were ofset by 1.0, thats why they looked weird.

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