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LiChih
05-23-2008, 10:30 AM
Hey guys,


I got a scene with about 9 dino's running on a field. The dino, floor and the rocks are all model in maya. I will probably use a matte painting for the far background. At the moment Im wondering what is the best way to blur the running of the dinosaur? At the moment it looks a bit too crisp and I want to blur it and add dust in the air. What would be the best approach in making this scene more belieable?

At the moment, Im thinking about doing 2 batch renders. 1 batch render for the entire scene to happen( with all the elements), and then the 2nd scene would just be the dino's alone with no background elements. So when I put it in AE, I can put the dino without the background on the top of all the layer and blur the 2nd batch.

Would this be a good approach? and later add a layer in between and on top with a few dust from Photoshop?

payton
05-23-2008, 02:12 PM
a simple blur wont look like motion blur.

try "cc force motion blur" (passes are not needed) on your existing footage or render the motion blur in maya.

LiChih
05-23-2008, 06:00 PM
woo yea~! ill try to do motionblur in maya and see what happesn`~! I never thought of that.. I kept thinking aftereffects i will do it there. How about dust? is there a way to do dust in aftereffects? I know in maya its much difficult but real~

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