View Full Version : Lightwave for Linux
04-21-2002, 09:57 PM
I was just wondering what people thought of the idea of LW on Linux.
From my point of view, it would be great, cause it would mean no more nosy ms perverts looking at where i've been (online) and so forth.
I don't work in industry so is there some indication of companies using linux instead of Win.
( I know I'd like to see alot more apps going to Linux)
04-22-2002, 12:38 AM
i had the demo of lw7.0 running on linux just today...
just do a wine modeler.exe...
you'll have to install it on a win based machine, then just copy the lightwave folder to your linux system...
i couldnt do some speed tests.. but it's a start to have it running...
It would be a good idea until you wanted to use a 3rd party plug-in.
Unless you do the emulator (wine) thing, you will need any plug-in to be ported for linux.
Shave and a Haircut
Think about how people AREN'T porting to the Mac too. (Not that I'm saying they shouldn't)
I just wanted to point out the fact everyone seems to forget.
04-22-2002, 05:07 PM
I am sure many plug-in would be ported to Linux. I have talked to many 3d companies and they said that they would support a Linux version. One of the problems with Mac is that you need one to Compile Mac Plug-in.
Small 3d party developers would at least be able to compile plug-ins for Linux with their own machine. That are plenty of LW plug-ins that could easily have Mac version if there was someone willing to port them and compile them on a Mac.
I am sure that the crappy Windows gets (and it's getting crappier, next version of Win will ship on 2 cd's because of how bloated it is.)
The bigger problem with Linux is that Photoshop and a lot of other important software packages need to go there. Maya and SoftImage are some big names already ported to Linux but both of these ports use Wine at some level. So they are not 100% native.
Right now... if you really want a Linux environment I would recommend OSX. I am really not a Mac guy but the better processors and superious OS to Windows has the advantage of major programs like Photoshop. The one main weekness for Mac is getting some really Hi-End 3d cards. GeForce3's and 4's are nice for games but don't cut if for Hi-End 3d. But LW seems to like GeForce cards more then... say Maya.
Maybe we'll get a Linux future... I don't care as long as it's not Windows... or the current version of Windows now. Microsoft could do us all a favor and make Windows Lite... something that would run software but not have all the stupid CPU wasting crap that XP and the next version have...
(OT... the next version of Windows has lots or ripped of XWindows stuff, and the following version of Windows will be 100% Vector... which is nice... but not useful.)
Yes, people MAY port their plugins, I'll give you that.
Lets us Sasquatch as an example, if a big studio buys it, it isn't a problem. If someone at home with a little studio want's to use it that is $500. Later 'when' Lightwave is ported and they grab a few machines and install Linux. Now they have to shell out for another copy just for netrendering. Now add in any other plugins they might want to use. Again messiah... one for 'use' and one for rendering, $1400 there.
01-13-2006, 05:00 AM
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