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View Full Version : MultiAxe Driving in maya


jdrese
05-21-2008, 12:11 PM
Hi everyone,

This could seem like a useless question but hell anyway. I'm trying to find a way in maya to connect some ShoulderBlendShapes dut obiusly the fact that the shoulder moves in 3 different axes creates funny wierd results. I know that there's some Plugging out there Like M Comet one that should resolve my problem. But hey is there any creative or complex way of managing this without having to use a Plug?

Thanks.

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