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rapidarp
05-18-2003, 08:03 AM
Can Maya render a video to a .MOV file for use in QuickTime? I don't see an option for it. Can this be done? If so, could someone please inform me how to do this? Thanks.


RapidArp

Per-Anders
05-18-2003, 08:16 AM
are you using the pc or the mac version? the mac one is able to render directly to quicktime, pc isn't afaik.

rapidarp
05-18-2003, 08:19 AM
I'm sorry, I forgot to mention that. I'm using the PC version.



RapidArp

iC4
05-18-2003, 12:11 PM
then it isn't possible

Kabab
05-18-2003, 12:48 PM
I belive in Maya 5 with mental ray you can ???

But why do you want to ? your better of rendering to a targa squence and stiching it together latter.

TuLe
05-18-2003, 07:48 PM
The PC version can`t render directly for a .mov format!
You can save the scene as a tif or targa sequence and use a composing software afterwards, like Adobe AfterFX or Discreet Combustion!
Them just point the first tif/targa file to your timeline and the program will ask if you want to import the whole sequence! This way you can have all the animation "stiched" like it should. Them from there export to many different formats including .mov (quicktime)

See ya around!

greekdish
05-20-2003, 07:14 AM
Rapidarp.....if you have Quicktime Pro on your PC....just render out as an AVI file if you want a similar result to a MOV file. From there, you can output the AVI file from Quicktime Pro to any format you need, including MOV format. The only problem I have heard though, is that if you crash while rendering an AVI, you lose all information associated with that AVI file as it becomes corrupted. If you crashed on the Mac while rendering to a MOV format, it would keep up to the last frame rendered and your movie would be fine, and then just resume rendering the final frames. One thing to keep in mind if rendering many frames for the AVI.

danylyon
05-20-2003, 07:27 PM
I've been missing that too.

AVI is not a solution because uncompressed AVI's are often about 10 times bigger than lossless compressed MOV's.

You're right that you can do it afterwards.. BUT.. I just spend two hours today doing that: 20 scenes.. 3 layers -> 60 files you have to process.
This all needs a lot of time and a lot of space too. (And to make things worser.. all of the files are in the same directory! - And when you you only render every other frame.. you can't even import it easely into After Effects.)

It seriously pisses me off. :annoyed:

The Ideal solution would be: if it rendered to a temporary IFF sequence and if done rendering automatically makes a MOV file (and deletes the IFFs again).

Gonna write a letter to A/W soon :cool:

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