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rj3d
05-17-2008, 09:15 PM
Hello
My script is:

fn loadNew = mergeMAXFile "10.max" #mergeDups #useSceneMtlDups
registerTimeCallback loadNew

The "#mergeDups" parameter acts well
but the "#useSceneMtlDups" don't!
So "Merge material" dialog is still displayed :cry:

Please tell me what's wrong?

I'm using max 9 32-bit

ZeBoxx2
05-17-2008, 11:59 PM
no idea - works fine here (r9x32 as well)

Is there anything special about the scene / scene you're merging?

If everything fails, look into the DialogMonitorOps and UIaccessor bits in the help files; in short, they let you detect when (most) dialogs open and allows you to close them / press a button in that dialog, etc.

rj3d
05-18-2008, 09:13 PM
Problem is solved
Solution was to restart MAX

ZeBoxx2
05-18-2008, 09:22 PM
yeah, that's usually the solution for most max problems ;D

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05-18-2008, 09:22 PM
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