Stimpy
05-17-2003, 02:57 PM
this is a scene i made a while ago..
the vertebraes represent the individual and how we are all interconnect and must act together to keep the spine, which represents the society, alive. hence the spines fragile glass appearance to show what a delicate balance act it is.
http://members.lycos.co.uk/stimpycg/temp/glass_spine.JPG
ok. im totally kidding with the description. this was just a quick test of some new shaders for XSI with a model of a spine that i had lying around.
setup time for the materials and lighting about 5 minutes. rendering took maybe 1 minute.
the vertebraes represent the individual and how we are all interconnect and must act together to keep the spine, which represents the society, alive. hence the spines fragile glass appearance to show what a delicate balance act it is.
http://members.lycos.co.uk/stimpycg/temp/glass_spine.JPG
ok. im totally kidding with the description. this was just a quick test of some new shaders for XSI with a model of a spine that i had lying around.
setup time for the materials and lighting about 5 minutes. rendering took maybe 1 minute.
