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ceruleanvii
05-14-2008, 05:43 PM
I'm looking for advice or tutorials on how to paint realistic water - a few different types:

1) fairly still water, reflective, with some ripples. This seems easy enough to fake by flipping and distorting the image into the water, but I don't want it to look cheesy, and the tutorials I've found so far seem to veer in this direction...

2) big splashes of clear refractive water like this (Stahlberg) (http://stahlberg.cgsociety.org/gallery/40650/) - is this just a matter of getting the highlights and refractions in the all right places, or are there techniques or filters that would help?

3) driven rain. I'm guessing some directionally driven motion blur would do it if I work long enough at it, but if anyone knows of a tutorial out there, I'd love to see it.

Thanks!

ceruleanvii
05-15-2008, 08:08 PM
Found these useful bits about water reflections and I thought I'd share -


http://gurneyjourney.blogspot.com/2007/12/water-reflections-part-1.html
http://gurneyjourney.blogspot.com/2007/12/water-reflections-part-2.html
http://gurneyjourney.blogspot.com/2007/12/water-reflections-part-3.html

Kawe
05-16-2008, 09:57 PM
Nice, I've been looking too. I have a hard time wrapping my head around anything that isn't hard and solid :)

shouroujin
05-22-2008, 08:19 PM
now you can find in this site:http://www.cgfriend.org/forumdisplay.php?fid=22 many 2d tutorials.

:)

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