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View Full Version : Controlling the Pole Vector of an Ik with another object?


nemirc
05-17-2003, 05:30 AM
Hello everybody.

I am not so much of an experienced rigger so I will ask a somewhat simple question.

I am currently working on my "standard somewhat-perfect rig" and I've come across a little problem. How do I setup my rig so that the pole vector of my IK chain (used to drive my character's arm) rotates automatically when I move "some driver" (a letter, a small cube or something). I mean, the pole vector should always point to the driver's direction.

I saw a .MB file downloaded from digital tutors but I didn't found the connection anywhere :drool:

I've tried using constraints and the connection editor and I've had no luck :annoyed: :shrug:

Anyone willing to help :wavey:

kcfang
05-17-2003, 02:18 PM
Hi,

Did you try Constrain>Pole Vector to a object? I think that what most people do.

nemirc
05-18-2003, 12:24 AM
I don't recall ever seeing that one but I'll take a look :bounce:

nemirc
05-18-2003, 01:39 AM
Holly cow, the command was right under my nose...
:bowdown: :argh: :cry: :blush:

Thanks. It's working now :banghead:

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