avdoot
05-14-2008, 07:05 AM
Hi all
is there any way we can access the biped joint info?(like planner or revolute and the exact degree rotations) i want to use that info into my own ragdoll i am making using some other plugin. so that when i export it to my game engine it will use those joint info provided by biped(as they are pretty accurate:p).
Thanks:)
is there any way we can access the biped joint info?(like planner or revolute and the exact degree rotations) i want to use that info into my own ragdoll i am making using some other plugin. so that when i export it to my game engine it will use those joint info provided by biped(as they are pretty accurate:p).
Thanks:)
