View Full Version : Any nVidia 9000 series users - could you please run Cinebench?
chromecity 05-12-2008, 08:45 PM Hi folks,
I recently upgraded my nVidia 8600GT (512MB DDR3) to an nVidia 9600GT (also 512MB DDR3) and was very surprised to find that my Cinebench OpenGL score in Vista (32-bit) actually got worse. Normally, I would look to Mash's Cinebench R10 database page to compare my results with those from other people, but unfortunately there are no nVidia 9000 series entries up there yet.
So... ...if you have an nVidia 9000 series card (9600, 9800, etc.), could you please run the Cinebench R10 benchmarking utility and post your results? It's easy and might even be insightful as well. Cinebench is a free utility from Maxon (makers of Cinema 4D and BodyPaint 3D) available here (http://www.maxon.net/pages/download/cinebench_e.html).
In particular, I'm very interested in the OpenGL score and the platform & O/S that you used, but other people might find this and be interested in all the scores. If you want to go all the way, you could save your test restults to a text file (Cinebench has a "To Database" button to do this easily) and then submit it to Mash so he can include it in his Cinebench R10 results database page (http://www.3dfluff.com/mash/cinebench/top.php). (There's a link at the top of that page to submit your results via email).
Many thanks!
| |
camelot
05-14-2008, 09:08 AM
I recently upgraded my nVidia 8600GT (512MB DDR3) to an nVidia 9600GT (also 512MB DDR3) and was very surprised to find that my Cinebench OpenGL score in Vista (32-bit) actually got worse.
Hhm, sounds reasonable to me.
The GeForce cards are consumer/game-cards and therefore mainly directX optimized.
In the beginning of a new GeForce series the developer usually set their focus on directX-drivers (cause these have to work at least) and the openGL issues were taken care of later. I guess the old card simply has a much better openGL-driver support.
I usually never buy the current GeForce series for 3D. I rather take one from the series before. With that you can be sure it willl work well or you already now the workaround for the issues.
chromecity
05-14-2008, 04:22 PM
When the 9000 series was released, there were claims that it was more than twice the performance of the similar 8000 series offerings. I wish I could find the articles I read at the time, but the OpenGL speed was definitely part of what was highlighted. As you have indicated, however, it was discussed from a gaming viewpoint. Is it the Quake series that utilizes an OpenGL engine? I think that was it. Whichever one it was, it would supposedly run much faster with a 9000 series card. Since my OpenGL scores are contrary to that, I would like to know if something is wrong with my card or system configuration. That's why I would l like it very much if some other people with similar cards could post their benchmarks.
camelot
05-15-2008, 08:22 AM
Ok, I don't know much about the openGL power boost of the new series. I just remember the problems reported by many for example Maya, Silo (which has a openGL viewport enginge) users that switched to the newest series, then hoping that the issues will be solved with the next driver update.
chromecity
05-15-2008, 08:51 AM
I read about some issues like that with the 8000 series and those have supposedly been solved with the most recent driver for the 8000 series. I have not encountered any problems like that with the OpenGL apps I use (C4D, modo, ZBrush, Vue, RealFlow, GeoControl, Combustion, AE) with either the 8600GT or the 9600GT.
I am just trying to make sure I'm maximizing my performance. I'd hate to find out many months from now that I had some setting wrong and that other people's cards have all been going 3 times faster than mine. :shrug: I've tried several different drivers (Guru 3D, TweakForce, nVidia) and without reducing the standard quality, the best Cinebench R10 OpenGL score I've achieved in Vista with the 9600GT is 4133 (using nVidia's 175.16 driver). It's perhaps marginally better than what I was getting with the 8600GT, but that's all.
There's not a big difference between the 8 series and similarly specced 9 series cards. People expected there to be, however Nvidia chose not to create a whole new card for the geforce 9 and instead introduced a "refresh" of the Geforce 8. I found that odd since instead of sticking to their previous naming scheme for refresh parts (x9xx) they went with a whole generation jump.. oh well..
Geforce 9 series cards are essentially directly related to the Geforce 8800GT.
However, after saying that, the Geforce 9600GT is the exception. It is better in every respect to the 8600GT. I would recommend getting the latest drivers (or if you feel more inclined, beta drivers). It very well may be that there are some bugs in the driver's OpenGL capabilities.
All games based on Id's engine (Quake, Doom3, etc) all use OpenGL for the graphics. Additionally, Unreal also has a OpenGL code path. World of Warcraft has an OpenGL mode as well... There are actually quite a few games using OpenGL, especially the ones that run on OSX...
CGTalk Moderation
05-15-2008, 11:35 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.