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View Full Version : velocity pass in mental ray for maya 2008


sabungero
05-06-2008, 07:56 AM
hi guys :D this usually isnt the problem before when we were still using maya7.1...we have final render to do that for us...however,we just upgraded our maya license to the latest version and we are still waiting for approval for an FR license for 2008...i have already started doing everything in 2008 so theres no way i can get it back to 7.1, somebody told me about the mip_motion_vectors stuff found in mental ray...now,heres the stoopid bit...how do i use this anyways? where should i plug this in to? thanks :D

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