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srisha
05-05-2008, 02:43 PM
I have modeled a shoe using NURBS sphere and textured it using Layered shader.
The texture is a simple design inside the shoe and a silver metallic texture outside.I need to bake the texture with light. The problem is when I baked it,the metallic texture is becoming pure white. Is there any way to get the texture as it is? I am enclosing the original texture done in Maya and the baked one.Thanks for any help.

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05-05-2008, 02:43 PM
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