MisterCranky
05-15-2003, 07:23 AM
Hi all,
I'm trying to skin a character of mine, and I've given the mesh a skin modifier, adjusted envelopes, etc, etc...
The envelopes weren't quite what I wanted, so I weighted a few more verticies outside the verticies affected by the envelopes.
No probs.
Now, when I go to copy that envelope to the other side of the model, It only copies the envelope and it's vertices, not the extra ones I weighted, even though the 'extra' vertices highlight when I select that particular envelope.
Is there a way to copy these extra weighted vertices to the other leg? I don't fancy weighting the other side all over again, cause matching the folds etc, would be a nightmare...
Thanks in advance, people!
:hmm:
Crankster (noob)
I'm trying to skin a character of mine, and I've given the mesh a skin modifier, adjusted envelopes, etc, etc...
The envelopes weren't quite what I wanted, so I weighted a few more verticies outside the verticies affected by the envelopes.
No probs.
Now, when I go to copy that envelope to the other side of the model, It only copies the envelope and it's vertices, not the extra ones I weighted, even though the 'extra' vertices highlight when I select that particular envelope.
Is there a way to copy these extra weighted vertices to the other leg? I don't fancy weighting the other side all over again, cause matching the folds etc, would be a nightmare...
Thanks in advance, people!
:hmm:
Crankster (noob)
