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nelsonartmd
05-14-2003, 08:34 PM
Hello, everyone this is my latest model done in Maya utilizing polys later converted to subds. I'm calling it done because I'm looking to get into a large vfx house and I was told that you are going to want to keep your models void of textures. So let me know what you guys think and please be as harsh and as blunt as need be. Thanks again.


Nelson

LordDubu
05-14-2003, 09:09 PM
That looks good, but it makes me think of a question that several models have inspired in me lately. It looks like (and this might just be an issue of size) that your eyes are not seperate geometry. So here are my questions:

1) Is that the case? If yes, then procede to 2.

2) How do you animate the eyes? Animated color maps?

Risibility
05-14-2003, 11:13 PM
still lifes ;)

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