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View Full Version : Anyone experience with Fluid Dynamics in XSI?


[GFS]snoopy
04-20-2002, 05:19 PM
I try to generate digital blood in XSI for a kind of splatter movie. Does anyone has experience with fluid dynamics and fluid shading in XSI or another 3D animation package?

[GFS]snoopy

Gatsu
04-20-2002, 06:18 PM
I've make some test with fluid simulation in xsi, what's your problem?


Lepo
http://digilander.iol.it/XSI2/Index.html

[GFS]snoopy
04-20-2002, 08:17 PM
I would like to know, how the workflow for fluids is and what kind of settings I have to affect that fluids look and behave like blood.

[GFS]snoopy

Gatsu
04-20-2002, 08:56 PM
Maybe for blood you can use standards particles with a blob shader.
Standards particle simulation is quicker than fluid .

Simply create a particle simulation with forces, obstacles etc. and select Get>Shader>Blob

However if you want to use fluid simulation try to increase the viscosity in Fluid Properties Tab

Lepo

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