heiyuu
05-14-2003, 01:06 PM
Hey All
Well this is what happens
I am using Dirextx8.1 at home as my 3ds max5 driver. Everything is fine. Smooth shaded view and stuff. Almost no lag in the viewports. Simply love it.
However, at school, I just got an admin to install Directx9 on one of the computers. It's acting all weird. Max says it cant use x9 but when i choose x8.1 it works fine...
But when I try to save max just closes itself. No save warning or anything. THe file I try to save to also gets corrupted or something because the next time I try to open it, max says it fails to open (thank god I made back ups). The files still fail on other computes running software mode.
On top of that, max now has a fuse. After about 2-3 minutes it will close itself. Totally weird and totally piss me off!
Anybody ever experience this problem or know what could be the problem and the solution?
Oh yeah I am using directx and not sfotware or openGL because I find the shaded view handled better with directx than the other two when I have high mesh objects.
Specs at home: Intel p4 23ghz 512ddr ram. GeForce4 ti300(something like that) w/128ddr
School: Intel P4 1.6ghz 256sd ram Radeon 7000/Radeon VE
Well this is what happens
I am using Dirextx8.1 at home as my 3ds max5 driver. Everything is fine. Smooth shaded view and stuff. Almost no lag in the viewports. Simply love it.
However, at school, I just got an admin to install Directx9 on one of the computers. It's acting all weird. Max says it cant use x9 but when i choose x8.1 it works fine...
But when I try to save max just closes itself. No save warning or anything. THe file I try to save to also gets corrupted or something because the next time I try to open it, max says it fails to open (thank god I made back ups). The files still fail on other computes running software mode.
On top of that, max now has a fuse. After about 2-3 minutes it will close itself. Totally weird and totally piss me off!
Anybody ever experience this problem or know what could be the problem and the solution?
Oh yeah I am using directx and not sfotware or openGL because I find the shaded view handled better with directx than the other two when I have high mesh objects.
Specs at home: Intel p4 23ghz 512ddr ram. GeForce4 ti300(something like that) w/128ddr
School: Intel P4 1.6ghz 256sd ram Radeon 7000/Radeon VE
