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dickma
05-14-2003, 01:04 PM
What is the relationships in Surface Editor between the values of surface attributes & image maps?

for examples, specularity is 20% and also enable texture using a greyscale image?

what about the effects of Luminosity, Diffuse, Reflection or what so ever? anyone try to make a test?

also, what is the effect of using a full-color RGB image instead of greyscale image on those surface attributes?

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