RichSuchy
05-14-2003, 06:04 AM
I cant find the thread, but from time to time questions come up about using triangles in the pre-subdivided mesh, and concerns about smoothing.
You can use them just fine but they leave tend to be hard to control. To me its as if an inflated rubber baloon that has thin spots in it.
Here is some examples:
http://cgsculpt.com/images/subdtest.jpg
You can use them just fine but they leave tend to be hard to control. To me its as if an inflated rubber baloon that has thin spots in it.
Here is some examples:
http://cgsculpt.com/images/subdtest.jpg
