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View Full Version : Flower, Kevin Capizzi (3D)


cmyk
04-24-2008, 04:58 PM
http://features.cgsociety.org/gallerycrits/70311/70311_1209056265_medium.jpg (http://features.cgsociety.org/gallerycrits/70311/70311_1209056265_large.jpg)

Title: Flower
Name: Kevin Capizzi
Country: USA
Software: CINEMA 4D, VRay

A flower I designed using Cinema4D, xfrog, and rendered in vray. This is a still of a 10 second animation.

eyeayen
04-24-2008, 08:47 PM
I'm not sure if it's due to be from an animation and not a still image but there looks a little to much DoF, also the flower is a great model but the way you've rendered it makes the petals look very solid and not soft ! If the light was less harsh on the petals causing a more diffused highlight I think it would look softer ?

cmyk
04-24-2008, 09:13 PM
I had to render 300 frames, and without SSS and transparency, it took 90+ hours to render all the frames. So, due to time reasons, I had to sacrifice the softness. :(

The heavy DoF was a directive from the client.

Here was a previous still when I used a touch of SSS and trans, although I'm not sure it's very noticeable here. Also this was when we were looking at a more pastel palette...

http://goodcomics.com/end/cgtalk/flower_board2_v2.jpg

eyeayen
04-24-2008, 09:51 PM
well that's fair enough then, clients and render times mess everything up for all of us lol

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04-24-2008, 09:51 PM
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