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View Full Version : Uplift Universe - Image Entry: Mateus Pereira dos Reis


ookla
04-23-2008, 11:46 PM
Mateus Pereira dos Reis is entered in the "Uplift Universe Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/uplift_universe/view_entries.php?challenger=15446)

Latest Update: Work In Progress: Sheep 3000 space car model/shader
http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208992146_medium.jpg (http://forums.cgsociety.org/showthread.php?p=5107733#post5107733)

ookla
04-23-2008, 11:59 PM
http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208991570_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208991570_large.jpg)

Photoshop + Wacom Graphire 3

ookla
04-24-2008, 12:06 AM
http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208991991_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208991991_large.jpg)

Maya

ookla
04-24-2008, 12:09 AM
http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208992146_medium.jpg (http://assets.cgsociety.org/challenge/entries/20/15446/15446_1208992146_large.jpg)

Maya + Mental ray

greenpizza
04-24-2008, 12:14 AM
hey! your car is cooool, i like it... very good concept, i'll waiting to see your aliens and humans with the car...

good luck!

ookla
04-24-2008, 12:18 AM
0) The idea: a retro + scifi car/spaceship + cuban style + 70's muscle car + 50's look :D
1) Pen + pencil + paper.. but I really have shame of my drawing skills.. :)
2) In Maya I made a simple 3d model to use as guidelines (perspecive) on the concept.. a really quick model/render solve my problems with paper
3) Photoshop session starts, 2 or 3 hours of work
4) Modeling: this is my first model ever.. so I'm still not sure of what will work fine. So I made some changes on color, layout, and I'm still tunning this model. I use a sky dome on Final Gather and a single directional light for the sun for this tests.

Next step: textures + shaders.

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04-24-2008, 12:18 AM
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