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Pants01
05-13-2003, 11:38 PM
I'm using an XSI biped for the skeleton of my character. I just finished making all the poses and for some reason there are two keys on the same key in the f-curve editor. It's really screwing things up...
http://www.vfs.com/~andrewf/MatFCurve.jpg

http://www.vfs.com/~andrewf/Dude.avi

Notice the things I haven't moved yet (Eye control, hair bone, nose bone) are affected as well.

ggg
05-14-2003, 06:28 AM
-there was a bug a while back like this, i thought it was resolved

-or they are not actually at the same whole key frame but rather off by a small amount of sub frame,
there is a setting to move keys to nearest whole frame and to have new keys placed only at whole frames.

Pants01
05-14-2003, 08:24 AM
That's what I thought at first, but that didn't seem to be the problem. It seemed to fix itself when I went back and re-keyed everything. The problem was either the auto key or the fact that I used groups to select everything I wanted to key.

steverage
05-14-2003, 09:47 AM
Can you remove the key in the dopesheet? Maybe save the animation as a clip (as backup) then remove all the animation and re-load it back? Might work...

Pants01
05-15-2003, 03:20 AM
I've been able to fix it by re-keying it.

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