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BUZZFX
04-23-2008, 06:22 AM
I have created a displacement map in ZB and flipped it up/down once as I was told to do (because Cinema 4D reads ZB textures upside down). I then exported my .obj from ZB. I then opened the .obj in Cinema 4D and applied the ZB displacement map to the displacement channel. I then added a HyperNurb in Cinema 4D.

Displacement Type: Intensity (Centered)
Map Strength: 100%
Map Height: 5m

Can someone offer any suggestions as to why my displacement map does not map properly and why the displacement is so weak. The sculpt in ZB was quite bumpy?

Thanks :)

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04-23-2008, 06:22 AM
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