pfistar
04-22-2008, 07:10 PM
...exporting UVs from Modo to 3dsMax
Can anyone kindly walk me through this process??
I've UV-ed my model in Modo and export it as .obj format. I import into 3dsMax but somehow the UV map does not import (even though OBJ dialog's 'importUV' check box is checked.)
In 3dsMax, I apply a material to it with a diffuse bitmap, but it doesn't follow the coordinates of my original model, so i conclude that the UVmap failed to import.
So I apply a UVWUnwrap modifier in 3dmax, and i have the option to 'Load' a .uvw file. How can I get Modo to export a .uvw file??
any help is good!
cheers
NikPfistar
Can anyone kindly walk me through this process??
I've UV-ed my model in Modo and export it as .obj format. I import into 3dsMax but somehow the UV map does not import (even though OBJ dialog's 'importUV' check box is checked.)
In 3dsMax, I apply a material to it with a diffuse bitmap, but it doesn't follow the coordinates of my original model, so i conclude that the UVmap failed to import.
So I apply a UVWUnwrap modifier in 3dmax, and i have the option to 'Load' a .uvw file. How can I get Modo to export a .uvw file??
any help is good!
cheers
NikPfistar
