View Full Version : Z-Layer withMR and AA how?
05-13-2003, 06:13 PM
Is it possiple to render a Z-Channel in MR with antialasing?
05-13-2003, 08:11 PM
by the very idea of a z-channel anti aliasing is not possible (it is not a z-channel then anymore in the meaning that a pixel value stores the depth info).
but the scripts from highend that render AA-z-channels should work for mental as well as they do for maya.. they are just shaders.
but before i speak myself into a corner: mental has a *lot* unknown nodes to me :)
05-13-2003, 09:44 PM
witch script is it? :)
01-15-2006, 04:00 AM
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