View Full Version : character: paladin
Aleque 05-13-2003, 01:19 PM I used maya to make this model. I know that lot this are missing, like: hair, textures, a cloak and more flexibility on the armor. I don't know yet in which way I should make the hair, because it have to ease to animate. The purpose with this character is that it is going to be used for an animation. Give any comments and critiques.
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Aleque
05-13-2003, 01:22 PM
other view
Aleque
05-13-2003, 01:24 PM
legs
spineless
05-13-2003, 01:42 PM
Flot model:)
Firstly I think the eyes are placed too high. In real, the eyes are in the midle of the head.
Secondly I think the chain crossing his chest is a bit too thick. Such a chain would be pretty heavy and the purpose of it could be recieved with a much thinner one => lighter
Otherwise; pretty good :beer: Skål
Aleque
05-13-2003, 01:46 PM
Originally posted by spineless
Flot model:)
Firstly I think the eyes are placed too high. In real, the eyes are in the midle of the head.
Secondly I think the chain crossing his chest is a bit too thick. Such a chain would be pretty heavy and the purpose of it could be recieved with a much thinner one => lighter
Otherwise; pretty good :beer: Skål
ok, I will change those things that u mentioned, and take a screenshot after that...
skål også til dig
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