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View Full Version : Character: My dragonesque gargoyle


icedeyes
05-13-2003, 09:29 AM
Hope you like it... C&C always welcome...

EvilBasterd
05-13-2003, 11:26 AM
Can I see a wireframe

It seems that some parts of the model are very low poly...

JPGargoyle
05-13-2003, 11:29 AM
ooooooooh!! :eek:

I'm looking good here! :D

But why have you skinned me?


he he he

Pretty cool. Nice work.
:applause:


Best regards.

xeno
05-13-2003, 01:41 PM
model looks good,but the textures are awesome! top notch stuff!

icedeyes
05-13-2003, 02:14 PM
here are some wire shots.. low poly is 3700 without the teeth while high poly is 12000+... with the etxture there is almost no difference between the two versions.. glad you like it by the way..

Remi
05-13-2003, 03:03 PM
The wings in my opinion don't work well with the muscle look....they don't look like they belong to the character....but that's my opinion. Other than that it looks good.

percydaman
05-13-2003, 03:26 PM
awesome work.. one suggestion though: make some minor rips and tears in the wing. Itll make him look more battle hardened

icedeyes
05-14-2003, 02:02 PM
Thanks for your kind comments guys...

Remi: Basically the look that i gave him is what i was looking for so i cant really change the concept for the wings..

percydaman: I will use him in a future animation that i will create but i need to find time for that.. When i do, you will even see him explode...:D

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