yznah
04-17-2008, 08:29 PM
how can i hack the pivot of a transform so that the objects constrained to it won't change ?
i already tried to use another transform to define pivot position and plugged it at random in the constraint node without success. well it was working a bit but really messy.
is it the good approach ? or i may have to script some little stuff ?
i already tried to use another transform to define pivot position and plugged it at random in the constraint node without success. well it was working a bit but really messy.
is it the good approach ? or i may have to script some little stuff ?
