View Full Version : Barbeque Grill

04-17-2008, 06:44 PM
I might need to make some 3D charcoal briquettes hot and ready for cooking. Since the texture is key here, I was looking for some advice to get me thinking in the right direction. This for TV. Thanks.

For that matter, what's a good technique for the "pillow" shape?

04-17-2008, 08:56 PM
The burning log and cooling lava shaders on Maxon's Deepshade are probably a good place to start for a shader. Some nice highlights and glow from the advanced renderer would probably help too.

Check Here (http://www.maxon.net/~deepshade/shader/shaders/fire/ix_fire1.html)

04-17-2008, 10:17 PM
Doing a "search" will give you more than you need
as these topics have been well discussed.

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04-17-2008, 10:17 PM
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