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View Full Version : Modeling : New Head Tutorial (low-poly)


Ryno
05-13-2003, 03:16 AM
http://www.ghouseproductions.com/tut_head20.jpg

Hello all,

I've got a new tutorial up on my site for modeling a head with Editable Poly. This is the same technique that I was teaching at the Discreet booth at GDC, but with a new character. So, if you missed it, hit up my site and go to the tutorials section. Have fun!

www.ghouseproductions.com

Xilica
05-13-2003, 01:49 PM
wow!!!

thanks, much appreciated that you did this :beer:

Ryno
05-13-2003, 04:19 PM
No problem, hope you enjoy. Let me know if there are any sticking points, as I'd be willing to revise things if need be.

Oh, and if the image didn't make it obvious, this is for a low-poly head. It could be used as a control mesh for a high poly Sub-D version though.

JonasNoell
05-13-2003, 05:13 PM
Great Tut! Will read through all of it :thumbsup:

ilka
05-14-2003, 12:48 AM
Very nice if it was video tutorial it would of been better :D

I want too much dont I :)

Ryno
05-14-2003, 03:07 PM
I may try and do a video tut version as well. People don't seem to realize how fast this technique is, as it probably took me about half an hour to do this head this first time. I could probably do it again in 20 minutes or so, meaning I could do a video of it in real-time.

I'll give you guys a heads up if I get around to a video version. Glad you've enjoyed it.

ilka
05-14-2003, 04:38 PM
Originally posted by Ryno
I may try and do a video tut version as well. People don't seem to realize how fast this technique is, as it probably took me about half an hour to do this head this first time. I could probably do it again in 20 minutes or so, meaning I could do a video of it in real-time.

I'll give you guys a heads up if I get around to a video version. Glad you've enjoyed it.

That would be GREEEAAATTT

Lithie
05-14-2003, 08:46 PM
THanx Ryno

Its appreciated ! :applause:

I modelled a lowpoly character last week. Gonna check if your Techniq can improve my workflow.

:beer:

Ryno
05-15-2003, 03:41 PM
So, anyone actually worked through it yet? Any snagging points?

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