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View Full Version : pmG releases connections open source (Maya, Max, LW, C4D)


customersupport
04-17-2008, 03:02 AM
pmG has just released the connections open source for Maya, Max, LW & C4D. They include C source code and Microsoft Visual C project. These sources are provided so that people who know how to compile for the various plugin SDKs, and have the latest versions, can maintain or even improve current connection DLLs for others, who are using messiah's animation realtime connection to Maya, Max LW or C4d; as well as those who wish to create a connection plugin for any other program that allows it, or plug messiah into an in-house proprietary system. Once created, an animation done in messiah can be moved to any program that supports the connection, and instantly edited without having to import and export multiple different scene file formats. messiah's interface can be called up while in another program, the anmiation can be changed, and it will instantly update in the other program, if the other programs allows it.

Click on the SDK menu item at http://www.projectmessiah.com

peksi
04-17-2008, 07:46 AM
Wow! Thank you very much for this, nice move.

Ulven
04-17-2008, 11:53 AM
Yay! Thanks a bunch!

dobermunk
04-17-2008, 12:14 PM
Fantastic to have customersupport among us!
And Taron!


Keep the presence!

borisgoreta2000
04-17-2008, 11:17 PM
Cool, can somebody please compile the connection for LW64.

Thanks !

Julez4001
04-19-2008, 04:29 AM
Can we get a official whats new doc or listing, what got fixed from 2.5c

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04-19-2008, 04:29 AM
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