NeptuneImaging
04-15-2008, 02:46 PM
Good morning, I have a question about other means of extracting a shadow. I have a shadow pass and for some reason, I keep getting artifacts...when I use the area shadows.
http://i4.photobucket.com/albums/y122/JamesRayder2026/Soft_Shadow_Pass_Secondary-.jpg
Here is a render of the proper area shadows with a ray type node (shadow set to green) with a lambert shader set to the eye port. Now what I want to do is separate the shadow pass to get something similar to the result in this link...
http://www.3drender.com/light/shadpass.htm
Is there a way to do this in XSI?
http://i4.photobucket.com/albums/y122/JamesRayder2026/Soft_Shadow_Pass_Secondary-.jpg
Here is a render of the proper area shadows with a ray type node (shadow set to green) with a lambert shader set to the eye port. Now what I want to do is separate the shadow pass to get something similar to the result in this link...
http://www.3drender.com/light/shadpass.htm
Is there a way to do this in XSI?
